I have been working on refining the lighting of my shots as well as camera settings to get the depth of field that I planned to implement in my shots. Getting the depth of field to the place I want it takes some trial and error with the renders but over all I am happy with how it is going. Here are some updated shots with new lighting, volumetric fog, and depth of field.
I am rendering these test shots at 1920x1080 to get an idea of how long they will take, and right now without any animation they are taking about an hour or so. Hopefully I will begin rendering later next week.
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